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发表于 2015-3-30 22:53:56
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本帖最后由 luo@odu.edu 于 2015-3-30 22:55 编辑
if you are doing some basic research, i.e., the "porous media" are just some arrays of spheres, then you do want to try to write your own code. The basic principle of LBE is rather simple. And what you need to pay attention is the no-slip boundary conditions.
However, if the porous media are "real" ones, then the coding gets a little tricky. You may want to use C++ to code. Also, data structure become very important. ...
Assuming you are a student, your mentor/adviser should have a firm plan before you are asked to do this type of things.
Good luck!
-- LS Luo
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